Update - Pv1.02
I've done my best to organize questions, comments, complaints, and bugs from across Pixiv, various Discord servers, and of course, this page. Pv1.01 was a rather simple fix, consisting of just a graphical tweak, but Pv1.02 is much more substantial:
Graphical Errors Resolved:
-Gags now remain present during the orc event in the escape sequence.
Bugs Squashed:
-‘Through’ state deactivates after failing the tightrope sequence.
-Goblin hole trap now properly ends when you reach 0 Willpower.
-Closing the temporary holding cell now properly transitions to a defeat scene.
-Falling down the pit on MonsterCaveVIII now ends the sequence where it used to continue giving prompts after defeat.
-Fixed an issue with random cursed items which would sometimes result in chests appearing ‘empty’.
-Removed Sealing Chokers for now because they’re kind of a savegame killer at the moment.
-Fixed a few enemies missing chase behavior
Balance Changes:
-Rest during the escape sequence sometimes increases your Energy by 2, sometimes increases it by 1, and rarely doesn’t increase it at all
-Elemental contracts buffed from 25% to 50%. Payback buffed from 50% to 75%.
-Special cell events in the escape sequence (hidden key, mysterious scroll) have better odds (25% each, 50% overall vs. former 10% chance each, 20% overall).
-Z and X presses have been removed from resist/escape events, and an extra second has been added to the timer on all events, standardizing most event timers to 4 or 5 seconds (or about two directional button presses per second).
-Adjusted enemy movement behavior
There are a few additional changes I am currently considering, but as of yet I am undecided on. For the next few days, I will not be updating the demo unless a major, game-breaking issue arises, as I will be otherwise preoccupied. If a number of issues are found between now and the beginning of February, I will upload a final update to the demo - what I intend to be Pv1.03. Following that, my focus will be solely on construction of the next area!
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Get Violet Witch Trials
Violet Witch Trials
A dungeon crawler about the joys of losing.
Status | In development |
Author | scarlily |
Genre | Role Playing |
Tags | Adult, Dungeon Crawler, Eroge, Female Protagonist, Singleplayer |
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